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Old Jul 03, 2008, 07:58 AM // 07:58   #41
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Unbelievable! For anet to nerf ursan alone will mean pissing off a very large playerbase, let alone changing all of EOTN skills. I think that would be enough to guarantee that almost no one buys GW2 except a few elitest snobs!
Anet may not have the brightest skill balancers, but they are not totally retarded either.
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Old Jul 03, 2008, 08:10 AM // 08:10   #42
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Originally Posted by HawkofStorms
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@ the OP... the reccent "impartial" poll on this site showed UB was the least popular of all of a.net reccent design decesions... with less then 35% approval rating.
Because a poll on one site out of many makes for a good statical reading of the entire player base?

I know! maybe we should do a poll here to find out how many players don't participate in polls, voice opinions, visit fan sites/forums or even know about the wikis... because that will be REAL 'impartial' and 'accurate'
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Old Jul 03, 2008, 08:37 AM // 08:37   #43
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No, thank you.
The only reason why I got the PvE skills is so that I can use them outside of that crap-hole that is GWEN.

I don't bother playing in GWEN because it's shit.
I do like the skills though.
So if the skills become expansion-bound there is ABSOLUTELY NO reason whatsoever to advocate the purchase of GWEN EVER to anyone again.
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Old Jul 03, 2008, 08:44 AM // 08:44   #44
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I don't farm much anymore, but one of the hardest parts of team farming was waiting for the right players, right type of players, players using right type of skills, etc... Now if i want to go to fow, uw, or doa, I can go as an ursan or play a different build with the right type of team. But I do not have to wait 2 hours for a certain type of necro or a specific type of tank.

An Ursan team can be formed in a few minutes and everyone basically knows what they're getting into. With hard area pugs, you almost never know what you got til you are down there. Even in ursan teams there are people who play wrong. They over aggro, attack the wrong things, go the wrong way, don't work with the team, etc. Some of those same people would try to join other types of partys if ursan was not there and they would make the other players fail. They can't help being stupid, but it's not fair to rest of the team. Ursan spares you uber non ursans of that. Especially after spending 2 hours setting up a team, and then going 2 hours through some area just to watch leeeroy do his thing.

The last part is that many people would just stop playing if they had to master a new build for every area. Take it any way you want, but you need ursan cuz it keeps crowds in DoA, ToA, etc. Without crowds certain farmers would get richer, but there would be far less activity there and teams would be much harder to make. Ursan mostly works as a team build and that is what the developers wanted and that's what they got. IT WILL NEVER BE NERFED!

So instead of crying, why don't you make a just as effective team build that is flexible enough to use different types of characters.
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Old Jul 03, 2008, 08:54 AM // 08:54   #45
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Isn't it funny that AN nerfed a farming build that made ecto prices go down, while left a build that made pve elite areas hm winable even for people who shouldn't leave pre?
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Old Jul 03, 2008, 09:13 AM // 09:13   #46
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Originally Posted by BlackSephir
Isn't it funny that AN nerfed a farming build that made ecto prices go down, while left a build that made pve elite areas hm winable even for people who shouldn't leave pre?
Not Really, since the nerf failed, and resulted in narrowing farming options of SF builds TO pretty much just the UW farm.

Now imagine an Ursan 'Nerf' that had the same type of effect.......
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Old Jul 03, 2008, 10:43 AM // 10:43   #47
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SF is a solo farming build which is highly effective , UB is a team farming build , which a bit less effective , but due to the fact that the team is actually made of 8 humans , the fail rate at pugs is high. And the bonus fact that pug forming is now easier and encouraging people to play with other people.
If eotn skills are made only useable in their areas (norn skills in norn etc,) , I would like to see that happen to all pve skills , no SY! in FoW or NF.
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Old Jul 03, 2008, 11:02 AM // 11:02   #48
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You can still farm ecto's with a perma-SF assassin. Who said they nerfed the Chaos Planes anyway? They made some changes to decrease effectiveness... which doesn't equal "destroyed Chaos Planes farm". Check your traders for ecto prices.
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Old Jul 03, 2008, 11:03 AM // 11:03   #49
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why does EVERYONE keep going on about ursan being a team build and shadowform being a solo build do you honestly think that ANET would not have nerfed shadow form if the perma sins were going down in teams to clear the chaos plains.

Those has nothing to do with solo farming or team farming. It had to do with people whining CONSTANTLY that the hundreds of ectos that they had in storage were now worthless.

Which was a good thing I was glad ectos were down to 3k as Z-Keys were starting to take the role of ectos and people were trying to get the Z Title Track.

Which meant that all the people who had brought ectos from dodgy websites were stuck with them and yes, in the short term it was affecting the economy but if they had left it a few more weeks the fuss would have died down and it would have started to level off at a nice level with Z-Keys being sort after more.
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Old Jul 03, 2008, 11:24 AM // 11:24   #50
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Instead of clogging Guru up with yet more grandstanding open letters, post to Regina's talk page or to Izzy's talk page. Anet have given you amazing access to the very people who can effect the changes you seek. The Guru readership consists of players, not Anet devs, and players cannot help you.

If your goal is just to soapbox, though, you're doing great.
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Old Jul 03, 2008, 11:54 AM // 11:54   #51
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Quote:
Originally Posted by Skye Marin
SF and Ursan are two completely different things. One was an overly effective solo farming build, and the other is one part of an efficient team build that requires human players to co-operate to succeed.

If your main concern is finding a PuG in a high end area that doesn't want a specific build, then your solution doesn't solve anything. The next most efficient build will just take its place. If your main concern is that Ursan stagnates creative build making, then a duration nerf might be justified, so that Ursan becomes just one part of a player's skill bar, instead of the focus.
QFT, this I actually very much agree with

now please close this, the amount of ursan QQ threads is ****ING STUPID, not complaining, its OLDER THAN JESUS now (these threads that is) >_>

now, I will say one thing, At least with Ursan, any class can use it, without ursan, its just the usual crap you see people looking for, there is always going to be a particularly build you need for UW, but Ursan allows every class to get into UW groups.

If you had one of the usual classes that get asked to perform a specific job in a UW PUG (ie terra tank) then chances are, you will still fail because PUGS fail 99% of the time. EVEN URSAN fails, because they (not all) tend to rush in and have no paitence and because of that they get killed before the monk can heal them.

In other words, a NOOB who has Ursan at even Norn Rank 10 couldn't do UW because he rushs in and gets killed/over aggro/etc.

The moral of the story is, if you don't want to use ursan, or you want to complete UW with a higher success rate, go with guildies/real life friends.

/end rant

Last edited by Stuart444; Jul 03, 2008 at 12:03 PM // 12:03..
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Old Jul 03, 2008, 12:17 PM // 12:17   #52
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I don't like it, but it doesn't mean its not helpful...

MAYBE, and ONLY MAYBE, if they allow Ursan in Elite Areas (Slaver's, DoA, UW, FoW, EoTN)

Then I'll be fine...

EDIT:

But honestly, the reason I like Ursan, is that it brings people together into groups, sure you might have a noob, but its fun, instead of 2 humans with 6 heroes.
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Old Jul 03, 2008, 12:30 PM // 12:30   #53
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to OP

Too late... damage is already done and cannot be reverted. PvE has become UvE and nothing you can possibly do as a skilled player can overshadow bunch of nubs doing the same thing in half time by spamming 2 attacks and a shout.
All the titles that I though of as being cool (guardian, vanquisher, etc) are now worth squat. All the rare items I might have wanted are now part of a standard build for evey pitty show off.
The only point to nerf ursan now is just to have some laugh at all the QQ from ursaners.
PvE is done, burried and forgotten. Move on.
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Old Jul 03, 2008, 12:36 PM // 12:36   #54
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All right SF done, back to the endless QQ Ursan threads -- way to get the ball rolling OP

Quote:
All the titles that I though of as being cool (guardian, vanquisher, etc) are now worth squat.
Don't worry, none of the titles were cool and were never worth squat long before Ursan came out.

Quote:
All the rare items I might have wanted are now part of a standard build for evey pitty show off.
So, if you wanted them does that make you a pitty show off too?

Last edited by kratimas; Jul 03, 2008 at 12:40 PM // 12:40..
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Old Jul 03, 2008, 12:49 PM // 12:49   #55
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I like the new SF change , but leave UB alone.
Those who advertise that UB destroys creations of new builds is nuts. UB pugs still have a big fail rate at every elite areas (sometimes even at normal areas) , some players think that without ursan there would be variative teams , but in the end there will be another build that everyone will use and those elitists will still be unhappy because of the new build that allows ppl to complete elite areas , than we will have instead of "URSAN LFG" " LFG -insert build here- ".
Those who QQ about ursan are either bored with the game or have no ideas for new builds. UB isn't indestructible , it's just boring to play.
There are many other unbalanced skills ( such as WS , the Avatars , SY! , TNTF, etc.).
Many think that UB is the disease that kills guild wars , those unbalanced skills that we overlook in the QQ are a far bigger threat .

Last edited by Bulletdodger; Jul 03, 2008 at 12:52 PM // 12:52..
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Old Jul 03, 2008, 12:52 PM // 12:52   #56
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the title of this thread should simply be changed to :-

Thread #5000 to QQ about <insert skill here>
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Old Jul 03, 2008, 12:57 PM // 12:57   #57
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Default An open letter to open letters

Do people write "open letter" to give a false impression of exposing things calmly and reasons?
Because all I see is a "nerf it please" thread with no other argument than exposing things that you assume UB has done, with no real consequence of the nerf and no answer to that.
If you are to expose what should be done you should show what it is going to do, and why. In its thinking ANet factors both consequences and reasons for nerf. Not suggesting anything also serves no purpose as ANet is already well aware of what the community (at least on guru) think is the problem.
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Old Jul 03, 2008, 12:59 PM // 12:59   #58
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Like many other people I have paid for the game. Like many other people I may not have been able to fully explore/enjoy the game had it not been for ursan. I play an elementalist, I would probably have gotten into an elite area group if I wanted to but with ursan I do not have to spend 30-40 mins looking for one.

You complain about the economy but clearly me being able to afford a tormented weapon is not stopping you from getting one is it? I for one was quite happy that the price of ectos dropped as they did. Clearly if people were willing to just sit on piles of cash, they are not going to use it any time soon so they can just sit on smaller piles of cash. If they were going to use the cash, everything will be relatively cheaper any ways so it wont make much of a difference on the ammount of stuff they can buy.

If ursan gets nerfed I will go back to playing my nuker build, sure things will be longer to finish and items will be more expenive, you will probably find somthing else to complain about... I hear the sabway necro hero builds are quite powerful as well.. maybe that needs a nerf.
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Old Jul 03, 2008, 01:32 PM // 13:32   #59
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i wish people would stfu about ursan,i dont like playing mesmers remove them,i dont like ranger FoW armor ban it,you RED ENGINE GORED ENGINE GORED ENGINE GORED ENGINE GO
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Old Jul 03, 2008, 01:38 PM // 13:38   #60
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As others have said, it's more of a team thing and it also cuts the time of waiting around forever and getting a team together. And again as said, if you don't like it, don't use it.
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